coming soon

The Pip Skill Market

Skills developed by mining experts, for every department from exploration to production. Experts upload what they know; geologists, engineers and planners download what they need. Every skill you add unlocks a new job Pip can do for you, by voice.

so what's a skill?

A design method, packed so Pip can use it

A skill is everything Pip needs to do one engineering job the way an expert does it. Pip's stope drill design is the first one, and it's built like this:

  • Rules with units, sensible ranges and what each one means, so planners can change them by voice.
  • A generator that turns the rules and your CAD into a design.
  • Checks on every result: collisions, coverage, and anything the author cares about.
  • Worked examples that must keep passing whenever the skill changes.
  • A version, a change log and a backlog of what planners have asked it to do next.
  • Commands: a skill can use any command your design software's connector offers, and Pip still asks before anything changes.

inside: stope drill design

RuleDefault
Hole diameter89 mm
Burden2.0 m
Toe spacing2.2 m
Fan pivot2 m above the drive floor
Boxhole760 mm
Rise3 × 3 m
Brow cables6.1 m, between firings

"Stope 10 with 2.5 m burden" changes one rule for one design. "Make that my default" saves it.

new · skills that sync themselves

Keep your skills in GitHub. Pip keeps up.

Point Pip at your team's skills repository and it takes new versions on its own, every half hour or when you say "sync the skills".

  • Pip's own changes (skill updates you approved, saved design defaults, the request backlog) stay as local commits on your PC and are never pushed.
  • When GitHub changed the same lines, Pip keeps its version and lists the files to merge by hand, instead of overwriting anything.
  • A read-only key for the repository means planners don't need a GitHub account of their own.
  • Attach a skill to any request: pick it from the list, or type /name before your question.

Illustrative names and versions.

two ways in

Upload what you know. Download what you need.

For mining experts, any department

Upload a skill

  1. Package your method

    Your rules with units and ranges, the generator that draws the design, and the checks you'd do by hand.

  2. Prove it

    Your worked examples and Pip's read-only checks run before anything is published.

  3. Publish and keep it sharp

    Under your name, with a version and change log. Planners' requests come back to you as a backlog.

For mining teams

Download a skill

  1. Browse

    Find a skill for the job. See who made it, what it checks and how it has changed.

  2. Add it to Pip

    Pip loads it on your PC, next to your data and models. Nothing about your mine goes to the author.

  3. Ask

    "Design the ground support for this drive." Anything that writes into CAD or the schedule still waits for your yes.

on the shelf, one day

Skills we'd love to see

One skill ships today and three are in testing, all from underground planning. The rest are concepts from across the mine: examples of what experts could publish. Got one of these in your head already?

Included
Stope drill designProduction rings, boxhole and rise, brow cables, checks and a 3D previewunderground · by Pip
In testing
Mine layoutLevel accesses, declines, return-air and escapeway raises that stackunderground · by Pip
In testing
Ore drive designOre drive centrelines laid out from the stope shapesunderground · by Pip
In testing
Schedule set-upFields, report rows and dependency rules for a new scheduleplanning · by Pip
Concept
Drillhole planningExploration holes to test a target, and the programme's progressexploration · by a geologist
Concept
Resource model checkDomains, grades and densities checked before planning uses the modelgeology · by a resource geologist
Concept
Pit and haul road designRamps, berms and road grades against your design criteriaopen pit · by a pit engineer
Concept
Stockpile and ROM blendingWhat to feed the plant next, from the stockpiles you havesurface · by a metallurgist
Concept
Development round designFace drill patterns and charge plans for a drive profileunderground · by a drill & blast engineer
Concept
Ground support patternsBolt and cable patterns from ground conditions and spangeotech · by a geotechnical engineer
Concept
ReconciliationPlanned against actual, by stope, shift and week, with the reasonsproduction · by a mine engineer
Concept
Ventilation checkAirflow per active heading against your site's rulesunderground · by a ventilation engineer
Private
Your company standardsYour site's rules as a skill only your team can seeany department · by your company
Open slot
Your skill hereKnow a method planners would pay attention to? Let's package it.by you →

house rules

Every skill plays by Pip's rules

Read-only until you say yes

A skill can read the schedule and CAD and draft a design. Writing anything still takes your two taps, and Pip reads it back.

Checked before it ships

Each new version has to pass its own worked examples and Pip's checks before anyone can download it.

Versions you can trust

Every skill has a version and a change log, so you know which rules made a design. A bad update can be rolled back.

Private when it should be

Your company's standards can be a skill only your team sees. Your schedule never goes to a skill's author.

Planners shape it

Ask for something a skill can't do yet and Pip adds it to that skill's backlog, for the author to pick up.

Runs on your PC

Skills run in the Pip server beside your design software, with your data, under your own Claude sign-in.

Pip is digging the shelves out now

Want in early?

If you're a mining engineer with a method worth sharing, or a planner who wants first pick, drop us a line.